OUR CORE R&D / These systems range from individual

autonomous robotic platforms to large-scale, multi-agent systems

for information management, command & control

OUR CORE R&D

These systems range from individual  autonomous robotic platforms to large-scale, multi-agent systems  for information management, command & control

Game-Based Training

Filter by category
Filter by category

Game-Based Training

We use a number of gaming technologies, such as Unity and Kinect, to develop serious games for training. Our game-based experiences provide accessible and affordable training of key concepts and skills, using automatic tracking and feedback to emphasize knowledge gains and durable procedural skills. Our serious games specialize in introductory learning and refreshing cognitive skills, such as decision making.

Related Projects:

illustration of a puzzle hunt to encourage collaborative problem-solving

AGLOW

An automated tracking and coaching tool for group collaboration.

KWYN® MASTERY

An adaptive digital flashcard app that integrates with the existing courses

EAGLE

A trainer that helps students learn and remember complex procedures

GRAVITY

A cyber defense tool that analyzes vulnerabilities

ST-MASTER

A system for sonar training, assessment, and remediation

MARCS

Training to enhance Marines’ perceptual skills