At this year’s virtual Interservice/Industry Training, Simulation and Education Conference (vIITSEC), two Charles River scientists will be presenting their teams’ latest results on projects for training medical personnel. These results show how advanced technology training solutions can improve trainees’ teamwork, communication, logistics, and clinical skills.
Held from November 30-December 4, IITSEC has for many years been an important annual event for Charles River Analytics, whose training R&D efforts span a wide range of applications. These efforts range in maturity from initial feasibility studies to currently deployed systems, in active use by US government and military agencies, and across domains including aircraft maintenance operations, megacity disaster response, cyber warfare, image analysis, sonar operation, personal protective equipment (PPE) use, and bystander intervention.
Through participation in the conference, our scientists are excited to share, partner, and collaborate with other researchers and organizations on existing training projects and new training needs.
Training Everyone, from Medics to Mechanics
Both of the company’s presentations at vIITSEC will focus on medical training. Scientist Benjamin Bauchwitz will present results from the EFECTIVE project, which investigates how to train medical personnel to respond in “austere” environments; that is, environments challenged by enemy activity, resource depletion, and lack of safe spaces. These environments require medical personnel to provide an unusually prolonged level of field care, where they are unable to rely on field evacuation.
The EFECTIVE team’s research results have yielded an initial training solution, including multiple training scenarios, an identification of critical skills needed by medical, logistics, and mission command personnel, and objective metrics for assessing proficiency on these skills when practiced in a simulation environment.
Cognitive scientist Ashley McDermott will present results on how medical teamwork can be trained with the use of a single-player game, where AI-driven teammates enable practice of team communication, teamwork, and leadership skills.