Affect-Inspired Resource Management in Dynamic, Real-Time Environments

Neal Reilly, S., Fry, G., and Reposa, M.

In A. Chella, R. Pirrone, R. Sorbello, and K. R. Johannsdottir (Eds.) Advances in Intelligent Systems and Computing, Volume 196. 2013 Springer-Verlag Berlin Heidelberg. (2013)

We describe a novel affect-inspired mechanism to improve the performance of computational systems operating in dynamic environments. In particular, we designed a mechanism that is based on ideas from fear in humans to dynamically reallocate operating system-level resources to processes as they are needed to deal with time-critical events. We evaluated this system in MINIX and Linux in a simulated unmanned aerial vehicle (UAV) testbed. We found the affect-based system was not only able to react more rapidly to time-critical events as intended, but since the dynamic processes for handling these events did not need to use significant CPU when they were not in time-critical situations, the simulated UAV was able to perform even non-emergency tasks at a higher level of efficiency and reactivity than was possible in the standard implementation.

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